Strength Level Zero / Strength Level One
The more common of the Seer powers, at its base level the user is merely capable of experiencing vague dreams of the past while asleep. While in an unconsciousness state (posts made in the Dream Orb), the user will occasionally view past occurrences that have taken place; which will be posted by the user account Vision. While the dreams can be confusing and open to interpretation, the majority of the past events manifest themselves exactly as they happened in real life. The user has no control of this gift, as the visions are random and completely out of their ability to summon at will.
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Strength Level Two
Once this level is reached the ability has progressed to allow the user access to their visions through methods such as sedation, however, more powerful visions can only be achieved through natural sleep. From this level onward, the user gains a minor resistance to telepathy; preventing telepaths (and other forms of mind reading) from being able to extract past or present visions from the user's memories.
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Strength Level Three
At this level users are now able to experience vivid flashes of past events while in an conscious state; either through physical contact with an object/person or through heavy psychic residue. This is a tool most often used to see into a person's past or to see the truth of a past situation. The user experiences these visions as brief flashes (posted by the user account Vision). The user also gains an acute perceptiveness; meaning they can sense when something or someone in their immediate vincity (thread) has been manipulated by unnatural forces - such as spells or mental powers.
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Strength Level Four
Most limitations remain the same for this level. The only advancement the user gains is the ability to sense and feel the emotions of the individuals in their visions; a minor form of empathy. This leaves the user prone to forming psychic links with others; even with individuals further across time. This can even go as far as using the link as a honing device to locate those the user connects with through their visions.
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Strength Level Five
The user gains the ability to summon forth visions at will relating to a particular person or object, although they have no control what the vision will pretain to. Also at this level, a medium with a reflective surface (crystal ball or pool of water) can be used to access the power at will - this technique can even be used to replay the most recent visions experienced by the user.
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Strength Level Six
There are no major changes to the limitations previously outlined. However, the user gains the ability to see beyond magical viels, even those which other pyschics can't breach. This allows the user to easily sense and detect areas pulsating with strong vibes of psychic or magical energy such as gateways to other planes and Æther hotspots without the use of magic or spells or talismans.
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Strength Unlimited
When the user reaches their zenith, in addition to the base levels of this power, they are capable of sustaining long and vivid visions of the past at will. At this stage, the user's eyes will gloss over in an ethereal gray glow as they experience simple or poignant visions of the past. The psychic is able to replay the visions at will and also gains the ability to imprint their visions within the memories of other individuals. However, this imprinting can only be done through physical contact between the user and the intended individual.
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