MYTHOLOGY
Supernatural Abilities -> Learnable Abilities -> Occult Powers -> Earth Manipulation
Levels of Advancement
Strength Level Zero / Strength Level One

This ability grants the user dominion over one of the four basic elements, which in this case would be earth. The user will be able to mimic telekinesis, controlling the movements of objects with his or her mind. Only difference is that only products of the earth can be manipulated in this manner – dirt, sand, stones, rocks and other minerals. Similar to a low-level telekinetic, these earth materials can only be thrown and not manipulated any further at this time.

Duration Period: Three consecutive in-character posts.

Interval Period: Five consecutive in-character posts.


Strength Level Two

The user can exert greater control over earth materials, completely reshaping their structure at will. At this point, they also gain power over materials derived from the earth such as metal, manipulating it as they would any other product of the earth from shape and structure to movement.

Duration Period: Three consecutive in-character posts.

Interval Period: Five consecutive in-character posts.


Strength Level Three

Users are able to create a second skin of earth material, severely reducing the effect of physical and energy based attacks. In order to perform this feat, the user must touch the intended material immediately before forming the skin. This power can be activated for five consecutive in-character posts before ending.

Duration Period: Five consecutive in-character posts.

Interval Period: Three consecutive in-character posts.


Strength Level Four

It is a myth that all witches’ familiars are feline in nature. The witch with control over the element of earth is able to craft an independent familiar with their power, granting an intimate and powerful connection between the pair. The familiar, when made of earth, is known as a golem and can be summoned by the witch. It will last only a short period (five consecutive in-character posts) before disappearing. Elemental familiars are independent creatures that provide guidance and assistance – though not always in the fashion that the witch imagines it will do so.

Duration Period: Five consecutive in-character posts.

Interval Period: Three consecutive in-character posts.


Strength Level Five

The only advancement at this level is the ability produce a second skin of earth material for a longer period of time – eight consecutive in-character posts. All other limitations remain the same.

Duration Period: Eight consecutive in-character posts.

Interval Period: Two consecutive in-character posts.


Strength Level Six

Through devout concentration and expertise manipulation of earth materials, a user can generate a humanoid being of rock. It will act independently of the user until it disintegrates after five consecutive in-character posts. Also, a summoned elemental being will now last for ten consecutive in-character posts before disappearing as well.

Duration Period: Ten consecutive in-character posts.

Interval Period: Two consecutive in-character post.


Strength Unlimited

In addition to all of the base level aspects of this power, the user is now capable of creating minor quakes with their mind that can range from a minor tremor or tremble to creating fissures in the ground. This ability can also be triggered by the user experiencing any type of strong emotion. Up to five humanoid beings can be created at any one time, each one lasting a maximum of ten consecutive in-character posts. An elemental familiar will remain [b]indefinitely[/b] until it is banished by the user. All other limitations remain the same.

Duration Period: Ten consecutive in-character posts.

Interval Period: One consecutive in-character post.

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